Orphans

The Orphans are what the town people of Waypoint call a trio of trouble makers – Skee, Locke and their ‘leader’ Purity.

Although they really are orphans, this term usually refers to these specific three as in “What seems to be the trouble here.”
“It’s those Orphans again…”

Of the three, Locke and Skee are often the instigators, where each have their own way of finding trouble. Skee will most likely get them involved in a physical confrontation due to the fact that she feels emboldened with her two friends at her back and because of her love of a good brawl. Locke’s suggestions often get them in other troubles – usually with the law though they do get away most of the time. Purity is the more dangerous & calculating of the bunch, and often uses the two of them to break into libraries where she can take a peek at spell tomes or steal books to read (which the other two roll their eyes over). Although she often won’t start a fight, she will jump in if her friends are threatened, but she’s also more likely to attempt to end the fight quickly to avoid attention – which unfortunately the other two seem to crave. She argues with them about this quite a bit.

Orphans

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